wallspaper and carpets

November 13th, 2008

I’m working out a wonderful scheme for the insides of the crappy little house that this fella’s going to do several acting numbers in! Isn’t it disgusting? and yet I want to live there! I really like the mylar reflective wallpaper thats been doing the rounds through the past. I did 12 of these quick concepts and the two above are the boys i’ve narrowed the field down to. May I apologise about the dreadful colour on display here. I used my laptop to knock these up and am sligthly offended by the result.

Crap texture

August 6th, 2006

 I`ve been playing with contrast a bit today, rendering at 2.2 gamma and activating a bit of GI. I`m trying to see what the lighting is going to look like if it is all coming from the far end of the room. It`s a poor test as I had to open the window shutters a bit to let enough light in and there is a big gap in the roof! I refined the tracks the shutters move on too. Still real early days. I want to try a combination of this soft atmosperic light and some harsh, local lights to pick up small patches of specularity. Excuse all the artifacts on these images, they are just for testing. 

Oh dear, please ignore this image! I was just testing out the scale of the objects in relation to the splats on the floor. Please belive me this texture isn`t even started yet! Why I had to plug it into the bump channel is anyones guess! Accept my apoligies to your eyes! I was pleased with the contrast i`m getting under the tables though!

Shack Light

August 4th, 2006


Ok, this image is just to illustrate my idea for lighting the shack. I need the lighting to be able to react to different moods, but still come from sensible places. So i`m going to pre install two dynamic light rigs in the set. First off is the natural light rig. To achieve that, the shack is covered in these huge shuttered windows which can be raised or lowered to allow more or less light through from any angle. They are also on the roof so i`ve got huge control over the angle natural light is entering the shack. The second light rig will be a huge selection of un-natural light, flouresent tubes, spot lights etc. I`ll get to that later. The combination of the soft natural light and the contrast of the harsh interior light and the ability to fade between them at will is the first step in working out the exact look of the film.

Table and chairs!!!

August 1st, 2006

You can expect some of the images on this thread to be so dull tears will form in your eyes. This here is a table, two chairs and three calor gas cannisters! Good Lord! Call George Lucas right now! Get the Wackowskis on the blower! Come on Peter, you`re going to have to do better than King Kong now LASTOUTPOSTOFSANITY is here! 

and wait for it! For some reason I did a version that was red. Look at that table top material! Hoo Hoo Haa Haa! Reflections ahoy! I must learn to control them a bit better!