colour problems

August 21st, 2009

Im really quickly racing to get a look for an anim im making. Its super simple and is based around the highly complex cube.

I built up these glouriously foul colours pretty speedy, eye guessing some colour numbers from a bright kids toy. Pumping a tiny bit of illumination on the grim green in the background has roped them all into a tight rock bun. I would love to bang out an anim like this - but you can be sure i’ll get obssesed with detail and it’ll al be metal in the end. 

Im sure you’re piss excited to see a stack of cubes! I’ve been poly reduced to 6 sides! I reckon i’ve got something worth showing though… hang on for it!

yes, another thing im doing as well as the other few

August 16th, 2009

Its a rollercoaster starting many projects and seeing if any of that poop sticks to a computer screen. Heres yet another thing ive started today.

You can see a big mistake in it if you look hard - ive subtly pointed it out. Im hoping this post is somwhat mysterious, becuase if I explained, im sure the feeling of dissapointment would become noticable. 

In reality, this simple looking thing meant I had to write some code, which meant I took a number raffle and when that worked poorly I copied the bits off my freind, the human wiki. Its lucky my day job consists of sitting down next to intelligent people who remembered what they were told in maths. Look now!

All this notepad rubbish im sure will be explained away at some point. Very soon in fact! Its true I made a schedule today!