UV’s are ill
August 15th, 2006
Material action today! I`ve classed all the different parts of the robot together and set up a script so I can change the materials from a colour coded set, to a diffusive set, and finally to a specular/reflection set. These are the basic render layers i`m planning to use on the character. I`m getting a bit ahead of myself though as I need to work out exactly how the light rigs are going to work before I can set up the materials properly! Heres a funny colour-coded picture of the task so far! Don`t he look pretty!




